Towers
Rifle Tower lvl 1 (Unlocked from beginning)
- Research cost is 0; no need to unlock can use this tower lvl 1 from beginning
Rifle Tower lvl 2
attack_damage: float = 20
attack_cooldown_sec: float = 1
splash_damage: float = 0
antiair_damage: float = 5
range: float = 25
splash_range: float = 0
fully_upgraded: bool = false
*gold_cost: int = 125
*research_cost: int = 5
Rifle Tower lvl 3
attack_damage: float = 30
attack_cooldown_sec: float = 1
splash_damage: float = 0
antiair_damage: float = 5
range: float = 25
splash_range: float = 0
fully_upgraded: bool = true
*gold_cost: int = 225
*research_cost: int = 10
Need to add level 2 and 3 for the towers below.
Cannon Tower
attack_damage: float = 25
attack_cooldown_sec: float = 1.5
splash_damage: float = 25
antiair_damage: float = 0
range: float = 40
splash_range: float = 5
fully_upgraded: bool = false
Sniper Tower
attack_damage: float = 100
attack_cooldown_sec: float = 1.75
splash_damage: float = 0
antiair_damage: float = 20
range: float = 75
splash_range: float = 0
fully_upgraded: bool = false
Anti air tower
Unlocked from first air wave
attack_damage: float = 0
attack_cooldown_sec: float = 0.8
splash_damage: float = 0
antiair_damage: float = 50
range: float = 60
splash_range: float = 0
fully_upgraded: bool = false